the egg pk Noob
Posts : 4 Reputation : 0 Join date : 2009-11-18 Age : 29
| Subject: [562]- Veng Delay Wed Nov 18, 2009 4:17 am | |
| Go To your Packets Folder then Open Buttons Java And Add this - Code:
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case 430:
if (buttonId == 36) {//veng if (!p.usingVeng) { p.getMasks().requestAnim(4410,0); p.getMasks().requestGFX(726,100); p.usingVeng = true; p.vengUseDelay = 60; //30 seconds. p.getPackets().sendMessage("You can cast vengeance only every 30 seconds after vengeance has", null, 0); p.getPackets().sendMessage("Rebounded damage on your enemy, Or after the vengeance spell hasn't", null, 0); p.getPackets().sendMessage("been used (30 seconds no use).", null, 0); if (p.vengDelay > 0) { p.getPackets().sendMessage("You can only use vengeance 30 seconds after its activated.", null, 0); p.getPackets().sendMessage("Exceptions for vengeance fades away.", null, 0); } } break; } } Then Make your Way over to Model Folder/Player folder/ Player Java And Add this Search "private boolean onLogin;" Then Add this under it - Code:
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public int vengDelay; public boolean usingVeng; public int vengUseDelay; then in Player java still Search "if (eatDelay > 0) {" And Add this under it - Quote :
- if (vengDelay > 0) {
vengDelay--; } if (vengUseDelay > 0) { vengUseDelay--; } if (vengUseDelay <= 0 && usingVeng) { vengUseDelay = 0; usingVeng = false; getPackets().sendMessage("Vengeance has faded away.", null, 0); }
Save And Compile | |
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kurta Legend
Posts : 59 Reputation : 0 Join date : 2009-11-16 Location : Australia
| Subject: Re: [562]- Veng Delay Mon Nov 23, 2009 7:00 am | |
| where abouts did you find ur 562 source? ive been looking everywhere | |
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